Afternoon Pointians!
We've got another patch for you today, bringing an exciting quality-of-life change that's been heavily requested, alongside troublesome bug fixes and a load of optimisations.
As you may have noticed, we've been releasing monthly item packs for free for all players, so make sure to check those out too (:
Release Notes
Build Number: 10.2.144623
New:
- Community request: players can now dismiss the Challenge Reward popup to view their campus after completing a challenge
- Prepatch for future new item releases.
Bug Fixes:
- Fixed an issue where the gamepad cursor can offset when adjusting filters in Student or Staff menu.
- Fixed issue where Plot 6, 10, and 15 are not able to have expulsion ceremonies on sandbox mode.
- Fixed issue where Lecture theatres ignored permissions during summer.
Optimisations:
- Enabled render jobs - moves lots of render work off the main thread.
- Enabled GPU skinning - moves more render work to the GPU.
- Put together, render jobs and GPU skinning save 10-20% of frame time.
- Tweaks to many items to more consistently LOD them out when small on-screen.
- Tweaks to many VFX to remove needless use of transparency, which reduces time spent rendering.
- Fix wall shader not batching well with others - results in faster rendering of walls.
- Huge pass over texture sizes and settings - lower memory usage on all platforms, but particularly Switch and PS4, which should make them much more stable.
- Fixes to room templates to prevent hanging when opening the templates menu.
Any issues please let us know by posting over on our bug forums, take care!