Hey everyone!


 We’re totally overwhelmed by all the support and love for Two Point Museum, it’s been incredible! 


We’ve truly loved seeing all your comments, reviews, and some of the delightfully wild museums you’ve put together. We’ve also been hard at work behind the scenes, squashing bugs, tweaking balance, and making sure your museums run smoother than ever.

This patch brings a bunch of fixes and improvements - and removes some of the vomit - so dive in and let us know what you think! Thanks again for being the best community ever—keep curating, keep causing chaos, and most importantly, keep sharing your museums with us!

 Please let us know if you have any problems/issues/questions~


Release Notes

 Updated:

  •  Additional tutorialisation for Analysis room.
  •  Twitch integration summary updated Updates to Twitch integration to ensure the vomit events aren’t too overpowering!
  •  Tentative fix for some lighting issues (very dark Museums!)
  • Developer happiness increased +80%


 Fixed:

  •  Fixed a softlock in Bungle Wasteland (Objective to display a Spa Point II can be hard locked if you can only build a Spa Point III in the workshop)
  •  Fixed a bug which was causing the inventory icon to be showing above exhibits occasionally
  •  Fixed a bug where visitors became clustered around exhibits occasionally Fixed an issue where the guests will sometimes stop moving
  •  Fix for Mulcher Objective in Bungle Wasteland - the game is now happy if you've got a higher level of Mulcher (If you've come across this bug - you will need to pick up and replace the Mulcher after the update for the objective to tick off)
  • Haunted doll +15% creepier
  • Fix for some cases of stuck VIP visitors 
  • Fix for some cases of expeditions becoming stuck when returning
  •  Fixed an issue where the staff in Marketing will not leave for a break
  •  Performance drop when looking at a ghost with the polterguest UI open
  •  Quick Saving and quick loading during Demolition
  •  Fixed issue where sandbox level starts with thief guild already active
  •  Miscellaneous bugs fixes and stability improvements
  •  Optimisation improvements
  •  Giftshop is now a little brighter