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New museum ideas for DLC

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3 months ago
Mar 11, 2025, 9:44:30 PM

Looking at the Museum map I see some space and landmasses that could house new museums for DLC. These are my top three ideas for location and theme:

1. There could be a museum situated at the base of an active volcano with lava rivers around it. The museum could initially focus on Geology exhibits, bringing in lots of new rock and mineral exhibit types. Large multi piece exhibits could involve building large rock formations in funny shapes. The expeditions would focus on traveling around the lava fields for new exhibits blown out of the volcano and could involve needing Janitors with the Fire Proof skill.


2. There could be a museum situated in an old Fort built on an old battlefield. The museum would initially be dedicated to warriors and warfare, bringing in new exhibits of weapons and armor from various time periods. Large multi piece exhibits could involve finding all the pieces to rebuild tanks and fighter planes and small submarines. The surrounding land could contain old ordinances (unexploded mines and bombs) and expeditions require Security Guards to defuse them. New bomb defuse skill?


3. There could be a museum situated in some large abandoned hangars or pit areas of a motor speedway. The museum would initially be dedicated to a variety of personal vehicles (antique cars, sport cars, luxury cars, and personal planes). Large multi piece exhibits could involve finding all the pieces to rebuild "experimental" vehicles with wacky shapes and designs (example a boat car or a flying car). The expeditions could travel to a huge junkyard to find the exhibits and require Janitors with the Mechanic skill. 

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3 months ago
Mar 12, 2025, 1:31:29 PM

​Hello, I haven't finished the ‘Campaign’ mode yet, but an art museum might be nice too. Perhaps it already exists in the rest of the campaign ....

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18 days ago
May 10, 2025, 7:53:36 PM

  We have a prehistory museum, why not a history museum. It would have exhibits with themes like Egyptian, medieval, renaissance, Victorian, etc but with the Two point humorous spin of course. You could even have several workshop based exhibits like with science but instead of machines, stuff like wax figure or animatronic scenes. Of Course if you pick up some supernatural experts, the new expedition map will have plenty of new ghosts who would love to tell you how it all went down.

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16 days ago
May 12, 2025, 8:29:43 PM

I think Vivariums and taxidermies would be my biggest DLC priorities. Both were among my highlights whenever I visited the Royal Ontario Museum, so it'd be nice to see Two Point equivalents of insect exhibits and stuffed animals.

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16 days ago
May 13, 2025, 7:37:24 AM

Morning everyone! Wanted to pop in to say we LOVE hearing your ideas for Museum, and please keep them coming in ^^

We're really excited to bring you more curation goodness in future <3

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13 days ago
May 15, 2025, 9:39:02 PM

​

Arassym wrote:

Hello, I haven't finished the ‘Campaign’ mode yet, but an art museum might be nice too. Perhaps it already exists in the rest of the campaign ....I would love that OMG

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