Hello! First off, let me say, this game is amazing! I love management sims, and this is shaping up to be the best one I've played! :) (Started back with Theme Park on the Amiga :)


I do have a suggestion for an improvement on the UI for the Controllers. It's too many clicks to get to items on the lower left menu like the Staff Management and different Lenses. What I would suggest instead was something that I first saw on the 3DO version of Theme Park. (Which due to, I thought might have made that version easier to use than the Amiga version, which was crazy talk!). 


A radial popup menu! It would appear right where your cursor is and be activated if you hold down Square. (vs tapping Square to get to the current menu) 


It's almost perfect, without the lens options, there would be 3 sets of 4 options. (4 Build, 4 Exhibits, 4 Management. Each set of 4 could have a slightly different color background.) 12 options / a clock would be perfect. But the lens options make it 13. Still feels doable, but if it felt too crowded, could do what Ratchet and Clank does and have 2 radial menus, where you switch with L1/R2. (I don't know if there are other menus/options that might be able to take advantage of/could be put on a 2nd radial menu. This is the only one that I've found to be a pain point.) 


From a usability perspective it would *might* be great for the resulting Lens menu to be located at the cursor, but I don't know how that might get complex around the edge of the screen. (And having to deal with that for just one menu might be a bit much) Even just opening it up normally on the lower left/where it usually pops up would be fine as well! 


The rest of the resulting items either just come from the left side or are screens that overlay and could just function normally. I hope this makes it to some dev list someplace! I can only imagine how much you guys have going on post launch! 


Thanks for such an amazing game! :) 

Nick