​I was playing the game yesterday with no issues, however, when I tried loading the Memento Mile today, the game just sits there endlessly and I need to force close it. Other museums work fine. I tried loading yesterday's save (from the backup saves in the save file directory) and I can load the Memento Mile correctly with no issues. However, if I quit the game and select the "Save & Quit" option, I cannot get back into the Memento Mile museum again. If I quit without saving, everything works as expected. I looked through the logs (Player.log) and when the game crashes, the following error comes up:



NullReferenceException: Object reference not set to an instance of an object. at TPS.Game.GameItemInstance.RestoreChildFromSave (TPS.Game.GameItemInstance childItem, System.Int32 childIndex) [0x00000] in <00000000000000000000000000000000>:0 at TPS.Game.Save.LevelSaveDataCreator+<BuildRoomItemsAsync>d__35.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0