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[Steam] Update 5.0 Release Notes

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a year ago
Mar 9, 2023, 2:42:31 PM

Hi everyone!


We hope you're as excited as we are for the release of the latest DLC, Two Point Campus: School Spirits next week (missed the announcement? Take a look here. Ahead of this DLC, we've got a meaty update for you with lots of bug fixes! Take a look at the release notes below for more info.


Release Notes - v5.0.123321


Bug Fixes


  • Fixed an issue preventing bands from reaching the SU if it was moved whilst they were on route.
  • Fixed a crash caused by pre-built libraries on Spiffinmoore. 
  • Fixed a missing translation on the Monthly Profit UI
  • Fixed an issue with VO on Mitton
  • Fixed graphical issues with Event Tiles
  • Updated the backgrounds for the room icons 
  • Fixed an issue that stopped the balance updating if plots were bought while paused
  • Updated UI to reflect that room templates cannot be deleted whilst in placement mode.
  • Fixed an issue with student customisation altering animations.
  • Fixed an issue with Krampus outfit causing students to spew.
  • Fixed a bug preventing items being placed on Noblestead
  • Fixed a bug on lower graphics settings where shower pixelation would not be present whilst zooming in or out.
  • Fixed an issue with Faint and Swoon wall customisation alignment around windows
  • Fixed a bug with missing tooltip for Blaggard Invasions when using a gamepad.
  • Fixed a bug with inspector icons appearing through menus.
  • Fixed a bug where removing and reinstalling DLC meant DLC career goals did not return
  • Fixed an issue where Sci-Fi events could not be run in challenge modes
  • Fixed a bug with Time Tourism Ride clipping through walls
  • Fixed an issue where it was possible to get in a situation where doors are appearing inside each other (from duplicating)
  • Updated an icon in the Level Info screen for unowned DLC's 
  • Fixed a bug with the soundtrack on the UI
  • Fixed a gamepad issue with the UI that locked the cursor.
  • Fixed a bug causing the wrong item to appear on the cursor after placing one previously.
  • Fixed an issue selecting cheeseball objectives
  • Stability improvements for out of memory crashes and more 


As always, if you find any issues, head over to the bugs section of the forum to let us know! We'll see you next week for the launch of School Spirits!


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a year ago
Mar 16, 2023, 1:28:06 PM

Welcome to the other side everyone!

Build #5.0.123617

School Spirits (Paid DLC)

  • New Campus location

  • 2 new courses, including two new fully animated classrooms

  • 2 new student archetypes 

  • New Challenge Mode level  

  • and lots of new items!

Bug fixes

  • Fixing a bug with an achievement in School Spirits DLC

As always, if you find any issues, head over to the bugs section of the forum to let us know!  

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a year ago
Mar 23, 2023, 2:15:26 PM

Hi everyone!


We hope you're enjoying your time in Lifeless Estate from the latest DLC, School Spirits! 


We've got a little patch with some nice bug fixes in it for you today, so be sure to get it downloaded to ensure you're playing on the latest version. Check out the release notes below for all the details:


Release Notes

Build #5.1.124130  

  • Fixed a bug where captured ghosts were shared between Janitors
  • Fixed an issue where job assignments would toggle to off for newly trained staff.
  • Fixed a bug where prestige was shown on unowned plots on Lifeless Estate
  • Fixed an issue preventing Level 2 Green Screen research for Space Academy and School Spitis DLC. 
  • Fixed a bug where interrupting Janitors from cleaning would leave the litter in an unclearable state, but would still cause unattractiveness. 
  • Fixed an issue with preventing Ghost Students from counting towards room capacity.
  • Updated UI to search for suitable earliest available times for events.
  • Fixed a bug causing delay of animations on visitors after a save is loaded.
  • Fixed a bug with DLC job not appearing on the job assignment UI
  • Fixed a crash caused by earning Haunted Housework Achievement 
  • Updated the course UI to remove extra tiles
  • Added some VFX for NPCs using the Ectovat
  • Adding some logging to help track down an occasional issue with saving the game on Switch 
  • Fix for crash that occasionally happens when overwriting templates


As always, if you spot any issues, let us know in the Bugs section of the forum!


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