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"Saving failed. We're sorry. Unknown error."

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3 years ago
Dec 16, 2022, 4:41:16 PM

Hello everyone, I've been enjoying TPC so far and I'm currently at level 3, Mitton University.

The game was going fine and all until today, after hotfix 3.1. When I tried to save the game, it gave me an error of "Saving failed. We're sorry. Unknown error.".
This has never happened before and I'm afraid that I will have to restart Mitton University ALL OVER AGAIN!

Please, can anybody please help me resolve this issue? I will try to attach anything you request. Thank you!

Here is the log: Player.log|

For the save file, I am playing the Xbox GP version and I am trying to find them.

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3 years ago
Dec 16, 2022, 7:42:30 PM

Hi Iamdumdum1.... your not alone when it's comes to the Saving failed error message quite a few are having the same issue on switch Ive gave up on playing the space academy dlc as the games crashed on me twice when. I was making good progress on the space campus level and it took away my saved file twice after all the effort I put into the level I've been in touch with one of devs who's been quite nice and gave me instructions on how to send them my save file to look at it and try and solve the issue ?

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3 years ago
Dec 17, 2022, 4:47:19 AM

Awww. Well that sucks. (Posted accidentally in another thread, now moved to correct thread.)

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3 years ago
Dec 17, 2022, 10:28:22 AM

I got a new log today that (hopefully) will be more clearer as to why: Player.log


I got errors like:

System.NullReferenceException: Object reference not set to an instance of an object.
at TPC.MusicManager.RemoveEventMusic (TPS.Core.Audio.AudioEmitter audioEmitter, System.Boolean usePitchFade) [0x00000] in <00000000000000000000000000000000>:0
at TPC.CampusEventInstance.End (System.Boolean cancelled) [0x00000] in <00000000000000000000000000000000>:0
at TPC.CampusEventManager.Destroy () [0x00000] in <00000000000000000000000000000000>:0
at TPS.Core.GameSystems.Remove (TPS.Core.IGameSystem system, System.Boolean destroy) [0x00000] in <00000000000000000000000000000000>:0
at TPC.Level.DestroyCommon () [0x00000] in <00000000000000000000000000000000>:0
at TPC.Level.Destroy () [0x00000] in <00000000000000000000000000000000>:0
at TPC.LevelManager.Destroy () [0x00000] in <00000000000000000000000000000000>:0
at TPS.Core.GameSystems.Remove (TPS.Core.IGameSystem system, System.Boolean destroy) [0x00000] in <00000000000000000000000000000000>:0
at TPC.GameModeCareer.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
at TPS.Core.App.OnApplicationQuit () [0x00000] in <00000000000000000000000000000000>:0
at TPC.GameApp.OnApplicationQuit () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
TPC.GameApp:OnApplicationQuit()

and:

NullReferenceException: Object reference not set to an instance of an object.
at TPS.Core.Entities.EntityManager.get_Active () [0x00000] in <00000000000000000000000000000000>:0
at TPS.Core.Entities.EntityManager.TryGetComponentClass[T] (Unity.Entities.Entity entity, T& component) [0x00000] in <00000000000000000000000000000000>:0
at TPC.CharacterComponent.Deinitialize (UnityEngine.Animator prefabToResetTo) [0x00000] in <00000000000000000000000000000000>:0
at TPC.CharacterComponent.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0

Updated 3 years ago.
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