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Characters who aren't archaeologists go to and get stuck in a Dig Site in Pebberley Ruins

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3 years ago
Aug 19, 2022, 7:00:06 PM

Hi, I am experiencing an annoying bug in the Pebberley Ruins level: on one of my Dig Sites on the second plot I purchased (sorry, can't figure out how to check what plot number a purchased plot was called; it's the one directly below the starter plot), characters for some reason decide to go to and get stuck in. This especially seems to happen to outside visitors: inspectors and artists going to play at Student Lounge etc for some reason gather at the Dig Site, just start standing around, and then other students and staff go in as well and choose to get stuck in the spot for ages. Eventually after some months the mosh pit clears out temporarily, but without a fault next academic year there will be a new crowd enjoying the state of being stuck together. Don't know if this is happening because I created a Dig Site at a spot that is the shortest route between some points A and B or what. Just deleting all other entrances but one however didn't fix this, people still keep going to the Dig Site and getting stuck.  All other Dig Sites work normally, and presumably just deleting this Dig Site and creating a new one somewhere else might be a solution, but reporting this as a bug anyway. 


I'm playing the XBox version through XBox Cloud. 

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3 years ago
Aug 21, 2022, 12:49:11 AM

Seeing this screen shot. The characters are programmed to 'cut through' rooms for the shortest path if you place multiple entrance/exits on multiple sides. This specific problem is probably to do with the changing flooring level of the dig sites... But as a quick fix if you just have one ramp into the space it should at least stop everyone else piling in!

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3 years ago
Aug 22, 2022, 3:24:32 PM

Hello!

I'm sorry you're encountering this issue with one of the dig sites! I've alerted the team to the issue to investigate further for a fix, but as stated, deleting and creating a new one elsewhere should resolve the issue.

Thank you for your patience!
Jax 

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