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Inner Wall is useful than you think

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a year ago
Sep 23, 2023, 9:17:20 AM

One of the biggest change between Hospital and Campus is the Inner Wall.

Inner wall can't give any buff/benefits to a room, so seldom players notice that.

But what I appreciate, the Inner wall will bring much more rational and logical as it looks like in our real world.


Here is my example of the Marketing Office .

I spilt this room into planning zone and camera zone.

The square is 6x4.

We can discuss and analyze in planning zone, then we can undertake the script at the camera zone.

Another example is Library.

Although I don't use Inner wall, but I treat the bookcases back as an isolating tool.

Student who walk around and search books, will not disturb those who are studying.


The toilet and bathroom in real world, must, certainly, be separated by genders.

In game, players hardly spend seconds on caring that.

So I use inner wall to make a "visual" trick.



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a year ago
Sep 27, 2023, 10:31:20 AM

These are lovely! Thank you so much for sharing <3

Your library is a favourite of mine; creating the different 'zones' within one room is such a neat trick (and often how things are in real life!). I hadn't thought about doing similar in the marketing office!

I like this trick in dorms too, creating the separation between different "bedrooms" or even a zone for sleeping and one for studying or socialising

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